M:tG card similarity search
W · Enchantment
Each creature you control can block an additional creature each combat.
Name | Mana | Type | Text |
---|---|---|---|
Lim-Dûl's Cohort | 1BB | Creature — Zombie | Whenever Lim-Dûl's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. 2/3 |
Divine Verdict | 3W | Instant | Destroy target attacking or blocking creature. |
Farm | 2W | Instant | Destroy target attacking or blocking creature. |
Neck Snap | 3W | Instant | Destroy target attacking or blocking creature. |
Spore Cloud | 1GG | Instant | Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step. |
Awesome Presence | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it. |
Necrotic Fumes | 1BB | Sorcery — Lesson | As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker. |
Cloak of Confusion | 1B | Enchantment — Aura | Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random. |
Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |