M:tG card similarity search
3W · Creature — Bird Soldier
Flying High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature. 3/4
Name | Mana | Type | Text |
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Silkguard | XG | Instant | Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) |
Lily Bowen, Raging Grandma | 3G | Legendary Creature — Mutant Warrior | Vigilance Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way. 0/0 |
Codespell Cleric | W | Creature — Human Cleric | Vigilance When Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. 1/1 |
Cryptic Trilobite | XX | Creature — Trilobite | Cryptic Trilobite enters the battlefield with X +1/+1 counters on it. Remove a +1/+1 counter from Cryptic Trilobite: Add {C}{C}. Spend this mana only to activate abilities. {1}, {T}: Put a +1/+1 counter on Cryptic Trilobite. 0/0 |
Thalia's Lieutenant | 1W | Creature — Human Soldier | When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. 1/1 |
Mysterious Pathlighter | 2W | Creature — Faerie | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2 |
Rampaging Monument | 4 | Artifact Creature — Cleric | Trample Rampaging Monument enters the battlefield with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument. 0/0 |
Expanded Anatomy | 3 | Sorcery — Lesson | Put two +1/+1 counters on target creature. It gains vigilance until end of turn. |
Sanguine Glorifier | 3W | Creature — Vampire Cleric | When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3 |
Nimbus Swimmer | XGU | Creature — Leviathan | Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it. 0/0 |