Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

High Tide

U · Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Similar cards

Color identity:
NameManaTypeText
Gravity Well 1GGEnchantment Whenever a creature with flying attacks, it loses flying until end of turn.
Sanctum of Fruitful Harvest 2GLegendary Enchantment — Shrine At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
Krark-Clan Ironworks 4Artifact Sacrifice an artifact: Add {C}{C}.
A-Civil Servant GWCreature — Cat Citizen Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains trample until end of turn. 2/3
Silumgar, the Drifting Death 4UBLegendary Creature — Dragon Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Littjara Mirrorlake Land Littjara Mirrorlake enters the battlefield tapped. {T}: Add {U}. {2}{G}{G}{U}, {T}, Sacrifice Littjara Mirrorlake: Create a token that's a copy of target creature you control, except it enters the battlefield with an additional +1/+1 counter on it. Activate only as a sorcery.
Runadi, Behemoth Caller 2GLegendary Creature — Cat Shaman Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}. 1/3
Mercadia's Downfall 2RInstant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Staying Power 2WEnchantment "Until end of turn" and "this turn" effects don't end.
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