Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

High Tide

U · Instant

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Similar cards

Color identity:
NameManaTypeText
Sharae of Numbing Depths 2WULegendary Creature — Merfolk Wizard When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. 2/3
Lavinia, Azorius Renegade WULegendary Creature — Human Soldier Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. 2/2
Tecutlan, the Searing Rift Legendary Land — Cave (Transforms from Brass's Tunnel-Grinder.) {T}: Add {R}. Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
Telethopter 4Artifact Creature — Thopter Tap an untapped creature you control: Telethopter gains flying until end of turn. 3/1
Wandering Fumarole Land Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Culling the Weak BInstant As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Infernal Plunge RSorcery As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.
Gallifrey Council Chamber Legendary Land When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Rhystic Study 2UEnchantment Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Rainbow Vale Land {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
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