Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

High-Rise Sawjack

2G · Creature — Elf Citizen

Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Steel of the Godhead 2W/UEnchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
Whitewater Naiads 3UUEnchantment Creature — Nymph Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. 4/4
Colossus Hammer 1Artifact — Equipment Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
Crosswinds 1GEnchantment Creatures with flying get -2/-0.
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Foriysian Totem 3Artifact {T}: Add {R}. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat.
Anaconda 3GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Marsh Boa GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1
Zodiac Snake 2BCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Page 352