M:tG card similarity search
1R · Sorcery
You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Kavu Scout | 2R | Creature — Kavu Scout | Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control. 0/2 |
| Oskar, Rubbish Reclaimer | 3UB | Legendary Creature — Human Wizard | This spell costs {1} less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard. 3/3 |
| Neheb, the Worthy | 1BR | Legendary Creature — Minotaur Warrior | First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. 2/2 |
| Howling Mine | 2 | Artifact | At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
| Halimar Tidecaller | 2U | Creature — Human Wizard Ally | When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand. Land creatures you control have flying. 2/3 |
| Experiment One | G | Creature — Human Ooze | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 1/1 |
| Regal Force | 4GGG | Creature — Elemental | When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5 |
| Accursed Centaur | B | Creature — Zombie Centaur | When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2 |
| Blossoming Tortoise | 2GG | Creature — Turtle | Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1. 3/3 |
| From the Ashes | 3R | Sorcery | Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for a basic land card and put it onto the battlefield. Then each player who searched their library this way shuffles. |