M:tG card similarity search
1RR · Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Disturbed Slumber | 1G | Instant | Until end of turn, target land you control becomes a 4/4 Dinosaur creature with reach and haste. It's still a land. It must be blocked this turn if able. |
Welcome to the Fold | 2UU | Sorcery | Madness {X}{U}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Gain control of target creature if its toughness is 2 or less. If this spell's madness cost was paid, instead gain control of that creature if its toughness is X or less. |
True Polymorph | 4UU | Instant | Target artifact or creature becomes a copy of another target artifact or creature. |
Cryptothrall | 4 | Artifact Creature — Construct | Protector — Other artifact creatures you control have hexproof. 3/3 |
Somberwald Alpha | 3G | Creature — Wolf | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
Cavern Crawler | 2R | Creature — Insect | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: Cavern Crawler gets +1/-1 until end of turn. 0/3 |
Kami of Industry | 4R | Creature — Spirit | When Kami of Industry enters the battlefield, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step. 3/6 |
Bane's Invoker | 1W | Creature — Human Cleric | Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2 |
Touchstone | 2 | Artifact | {T}: Tap target artifact you don't control. |
Consuming Rage | Sorcery | Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat. |