Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hijack

1RR · Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Elemental Appeal RRRRSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Hellkite Tyrant 4RRCreature — Dragon Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. 6/5
War-Spike Changeling 3RCreature — Shapeshifter Changeling (This card is every creature type.) {R}: War-Spike Changeling gains first strike until end of turn. 3/3
Daxos's Torment 3BEnchantment Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Scrapyard Steelbreaker 3RArtifact Creature — Human Warrior {1}, Sacrifice another artifact: Scrapyard Steelbreaker gets +2/+1 until end of turn. 3/4
Valley Dasher 1RCreature — Human Berserker Haste Valley Dasher attacks each combat if able. 2/2
Iron-Barb Hellion 5RCreature — Hellion Beast Haste Iron-Barb Hellion can't block. 5/4
Dream Trawler 2WWUUCreature — Sphinx Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it. 3/5
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