Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hindering Light

WU · Instant

Counter target spell that targets you or a permanent you control. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Absorb WUUInstant Counter target spell. You gain 3 life.
Fall of the Gavel 3WUInstant Counter target spell. You gain 5 life.
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Glamer Spinners 4W/UCreature — Faerie Wizard Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4
Stronghold Machinist 2UCreature — Human Spellshaper {U}{U}, {T}, Discard a card: Counter target noncreature spell. 1/1
Evermind Instant — Arcane (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Brand RInstant Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)
Devious Cover-Up 2UUInstant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Green Slime 2GCreature — Ooze Flash When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 2/2
Diffusion Sliver 1UCreature — Sliver Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. 1/1
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