Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hint of Insanity

2B · Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Similar cards

Color identity:
NameManaTypeText
Master the Way 3URSorcery Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Windgrace's Judgment 3BGInstant For any number of opponents, destroy target nonland permanent that player controls.
Timid Drake 2UCreature — Drake Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. 3/3
Warped Physique UBInstant Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Cloak of Confusion 1BEnchantment — Aura Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
Hypothesizzle 3URInstant Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Path of the Pyromancer 4RSorcery Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Blaster Mage 2RCreature — Human Spellshaper {R}, {T}, Discard a card: Destroy target Wall. 2/2
Hag Hedge-Mage 2B/GCreature — Hag Shaman When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. 2/2
Master of the Hunt 2GGCreature — Human {2}{G}{G}: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
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