M:tG card similarity search
· Creature — Werewolf
Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Swerve | UR | Instant | Change the target of target spell with a single target. |
Fluxcharger | 2UR | Creature — Weird | Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. 1/5 |
Phyrexian Gargantua | 4BB | Creature — Phyrexian Horror | When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. 4/4 |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
Experimental Frenzy | 3R | Enchantment | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy Experimental Frenzy. |
Cho-Manno, Revolutionary | 2WW | Legendary Creature — Human Rebel | Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2 |
Bring Back | G/WG/WG/WG/W | Sorcery — Adventure | Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) |
The Seventh Doctor | 3WU | Legendary Creature — Time Lord Doctor | Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/6 |
Wild Onslaught | 3G | Instant | Kicker {4} (You may pay an additional {4} as you cast this spell.) Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead. |
Belligerent Hatchling | 3R/W | Creature — Elemental | First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6 |