Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hisoka, Minamo Sensei

2UU · Legendary Creature — Human Wizard

{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. 1/3

Similar cards

Color identity:
NameManaTypeText
Bioessence Hydra 3GUCreature — Hydra Mutant Trample Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra. 4/4
Torch Breath XRInstant This spell costs {2} less to cast if it targets a blue permanent. This spell can't be countered. Torch Breath deals X damage to target creature or planeswalker.
Tinybones, the Pickpocket BLegendary Creature — Skeleton Rogue Deathtouch Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell. 1/1
Chromatic Orrery 7Legendary Artifact You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.
Imoen, Honorable Trickster 1WULegendary Creature — Human Rogue Wizard Imoen, Honorable Trickster can't be blocked. Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control. 3/2
Sturdy Hatchling 3G/UCreature — Elemental Sturdy Hatchling enters the battlefield with four -1/-1 counters on it. {G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling. Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling. 6/6
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Hundred-Handed One 2WWCreature — Giant Vigilance {3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat. 3/5
Snare Tactician 2WCreature — Human Soldier Whenever you cycle a card, tap target creature an opponent controls. 2/3
Furnace Skullbomb 1Artifact {1}, Sacrifice Furnace Skullbomb: Draw a card. {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
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