Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hisoka, Minamo Sensei

2UU · Legendary Creature — Human Wizard

{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. 1/3

Similar cards

Color identity:
NameManaTypeText
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Gilded Pinions 2Artifact — Equipment When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Nin, the Pain Artist URLegendary Creature — Vedalken Wizard {X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards. 1/1
Treebeard, Gracious Host 2GWLegendary Creature — Treefolk Trample, ward {2} When Treebeard, Gracious Host enters the battlefield, create two Food tokens. Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. 0/5
Rooftop Storm 5UEnchantment You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
Breakneck Rider 1RRCreature — Human Scout Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. 3/3
Omen Hawker UCreature — Cephalid Advisor {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1
Gigantiform 3GGEnchantment — Aura Kicker {4} Enchant creature Enchanted creature has base power and toughness 8/8 and has trample. When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Crusading Knight 2WWCreature — Human Knight Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2
Renegade Krasis 1GGCreature — Beast Mutant Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. 3/2
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