M:tG card similarity search
2UU · Legendary Creature — Human Wizard
{2}{U}, Discard a card: Counter target spell if it has the same mana value as the discarded card. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Wild Cantor | R/G | Creature — Human Druid | ({R/G} can be paid with either {R} or {G}.) Sacrifice Wild Cantor: Add one mana of any color. 1/1 |
| Urza's Bauble | 0 | Artifact | {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. |
| Arachnoform | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
| Mirrored Depths | Plane — Karsus | Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. Whenever chaos ensues, target player reveals the top card of their library. If it's a nonland card, you may cast it without paying its mana cost. | |
| Verdant Haven | 2G | Enchantment — Aura | Enchant land When Verdant Haven enters the battlefield, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
| Illicit Masquerade | 3B | Enchantment | Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield. |
| Descendant of Masumaro | 2G | Creature — Human Monk | At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. 1/1 |
| Liege of the Tangle | 6GG | Creature — Elemental | Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8 |
| Militant Inquisitor | 2W | Creature — Human Cleric | Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3 |
| Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |