Card Codex

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17 May 2024: Card library updated.

Historian's Wisdom

2G · Enchantment — Aura

Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.

Similar cards

Color identity:
NameManaTypeText
Helm of the Gods 1Artifact — Equipment Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Audacity GEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and has trample. When Audacity is put into a graveyard from the battlefield, draw a card.
Shield of the Oversoul 2G/WEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying.
Soul of Ravnica 4UUCreature — Avatar Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. 6/6
Didact Echo 4UCreature — Spirit Cleric When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2
Armor of Faith WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.
Holy Armor WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
Stonehands 2REnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
All That Glitters 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Herald's Reveille USorcery Draw a card. If a permanent you controlled explored this turn, seek a Merfolk card instead.
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