Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Historian's Wisdom

2G · Enchantment — Aura

Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.

Similar cards

Color identity:
NameManaTypeText
Bonders' Enclave Land {T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Windshaper Planetar 4WCreature — Angel Flash Flying When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.) 4/4
Revoke Privileges 2WEnchantment — Aura Enchant creature Enchanted creature can't attack, block, or crew Vehicles.
Mikokoro, Center of the Sea Legendary Land {T}: Add {C}. {2}, {T}: Each player draws a card.
Potion of Healing 1WArtifact When Potion of Healing enters the battlefield, draw a card. {W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
Conclave Naturalists 4GCreature — Dryad When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment. 4/4
Elite Guardmage 2WUCreature — Human Wizard Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3
Skywarp Skaab 3UUCreature — Zombie Drake Flying When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. 2/5
Shoot Down 3GSorcery Exile target artifact, enchantment, or creature with flying.
Porcine Portent 3WEnchantment When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield. Boars you control get +1/+1.
Page 223