M:tG card similarity search
3G · Creature — Human Shaman
Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. 3/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Nice | 1WW | Sorcery | Search your library for a card and put it into another target player's hand. Then shuffle your library. |
| Magmatic Scorchwing | 3RR | Creature — Dragon | Flying When Magmatic Scorchwing enters the battlefield, if there are no nonbasic land cards in your library, Magmatic Scorchwing deals 3 damage to any target. 4/4 |
| Tidal Warrior | U | Creature — Merfolk Warrior | {T}: Target land becomes an Island until end of turn. 1/1 |
| A-Iridescent Hornbeetle | 3G | Creature — Insect | At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. 3/3 |
| Iridescent Hornbeetle | 4G | Creature — Insect | At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn. 3/4 |
| Varragoth, Bloodsky Sire | 2B | Legendary Creature — Demon Rogue | Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) 2/3 |
| Grovetender Druids | 2GW | Creature — Elf Druid Ally | Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. 3/3 |
| Stensia Innkeeper | 3R | Creature — Vampire | When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. 3/3 |
| Rock Jockey | 2R | Creature — Goblin | You can't cast this spell if you've played a land this turn. You can't play lands if you've cast Rock Jockey this turn. 3/3 |
| Rubble Reading | 3R | Sorcery | Destroy target land. Scry 2. |