M:tG card similarity search
2 · Artifact
Creatures you control are Slivers in addition to their other creature types.
Name | Mana | Type | Text |
---|---|---|---|
Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
Spotlight Falcon | 2WW | Artifact Creature — Bird | As an additional cost to cast this spell, you may collect evidence 5. Flying When Spotlight Falcon enters the battlefield, if evidence was collected, conjure a card named Spotlight Falcon into your hand. 4/3 |
Wild Magic Surge | RR | Instant | Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. |
Howling Mine | 2 | Artifact | At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. |
Living Destiny | 3G | Instant | As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value. |
Loyal Guardian | 4G | Creature — Rhino | Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. 4/4 |
Isshin, Two Heavens as One | RWB | Legendary Creature — Human Samurai | If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 3/4 |
Knighthood | 2W | Enchantment | Creatures you control have first strike. |
Bramble Armor | 1G | Artifact — Equipment | When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
Sovereign's Macuahuitl | Artifact — Equipment | When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |