M:tG card similarity search
1W · Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
Name | Mana | Type | Text |
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Jaya's Immolating Inferno | XRR | Legendary Sorcery | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
Nightmare Incursion | 5B | Sorcery | Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles. |
Black Vise | 1 | Artifact | As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
Shagrat, Loot Bearer | 2BR | Legendary Creature — Orc Soldier | Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/4 |
Full Flowering | XXG | Sorcery | Populate X times. (To populate, create a token that's a copy of a creature token you control. Do this X times.) |
Dragonscale General | 3W | Creature — Human Warrior | At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) 2/3 |
Tribal Flames | 1R | Sorcery | Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. |
Follow Him | XUU | Instant — Adventure | Investigate X times. (Then exile this card. You may cast the creature later from exile.) |
Wirewood Channeler | 3G | Creature — Elf Druid | {T}: Add X mana of any one color, where X is the number of Elves on the battlefield. 2/2 |
Earth | XRR | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying. |