M:tG card similarity search
1RR · Creature — Goblin Rogue
Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3
Name | Mana | Type | Text |
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Fable of the Mirror-Breaker | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token." II — You may discard up to two cards. If you do, draw that many cards. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Storm Fleet Pyromancer | 4R | Creature — Human Pirate Wizard | Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. 3/2 |
Anaba Shaman | 3R | Creature — Minotaur Shaman | {R}, {T}: Anaba Shaman deals 1 damage to any target. 2/2 |
Filigree Vector | 3W | Artifact Creature — Phyrexian Construct | When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
Flaming Gambit | XR | Instant | Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead. Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Burning Anger | 4R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target." |
Joint Assault | G | Instant | Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn. |
Savage Packmate | Creature — Werewolf | Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 | |
Invincible Hymn | 6WW | Sorcery | Count the number of cards in your library. Your life total becomes that number. |
Dragon Whisperer | RR | Creature — Human Shaman | {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2 |