M:tG card similarity search
2B · Creature — Zombie
Hoisted Hireling has flying as long as it's being held above the battlefield. 2/1
Name | Mana | Type | Text |
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Shining Armor | 1W | Artifact — Equipment | Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Briarbridge Tracker | 2G | Creature — Human Scout | Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. 2/3 |
Lavaspur Boots | 1 | Artifact — Equipment | Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1} |
Divinity of Pride | W/BW/BW/BW/BW/B | Creature — Spirit Avatar | Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. 4/4 |
Ravenous Necrotitan | 2BB | Creature — Phyrexian Horror | Corrupted — When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters. 6/6 |
Combat Research | U | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) |
Akawalli, the Seething Tower | 1BG | Legendary Creature — Fungus | Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3 |
Call to Serve | 1W | Enchantment — Aura | Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types. |
Filth | 3B | Creature — Incarnation | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk. 2/2 |
Imperious Mindbreaker | 1UU | Creature — Human Wizard | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." 1/4 |