Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hokori, Dust Drinker

2WW · Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2

Similar cards

Color identity:
NameManaTypeText
Avalanche Caller 1USnow Creature — Human Wizard {2}: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) 1/3
Ghostly Touch 1UEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Drag Down 2BInstant Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Noyan Dar, Roil Shaper 3WULegendary Creature — Merfolk Ally Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. 4/4
Goatnapper 2RCreature — Goblin Rogue When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. 2/2
Razor Pendulum 4Artifact At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.
Yavimaya Sojourner 7GCreature — Treefolk Domain — This spell costs {1} less to cast for each basic land type among lands you control. 4/6
Brave the Wilds GSorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Topdeck the Halls 3RWEnchantment Decorated cards in your hand have miracle {S}. (Decorated cards include premiums, promos, and cards with alternate frames or art.) At the beginning of your upkeep, if you control twelve or more decorated permanents, you win the game.
Slimy Kavu 2RCreature — Kavu {T}: Target land becomes a Swamp until end of turn. 2/2
Page 143