M:tG card similarity search
2WW · Legendary Creature — Spirit
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Lost Soul | 1BB | Creature — Spirit Minion | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1 |
Edge of Autumn | 1G | Sorcery | If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.) |
Magus of the Vineyard | G | Creature — Human Wizard | At the beginning of each player's precombat main phase, that player adds {G}{G}. 1/1 |
Illusionary Forces | 3U | Creature — Illusion | Flying Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 4/4 |
Crumble to Dust | 3R | Sorcery | Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles. |
Psychic Allergy | 3UU | Enchantment | As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
Silverpelt Werewolf | Creature — Werewolf | Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. 4/5 | |
Nikya of the Old Ways | 3RG | Legendary Creature — Centaur Druid | You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced. 5/5 |
Court of Bounty | 2GG | Enchantment | When Court of Bounty enters the battlefield, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield. |
Disruption Protocol | UU | Instant | As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell. |