M:tG card similarity search
2WW · Legendary Creature — Spirit
Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Soliton | 5 | Artifact Creature — Construct | {U}: Untap Soliton. 3/4 |
Amber Prison | 4 | Artifact | You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. |
Reset | UU | Instant | Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control. |
Misstep | 1U | Sorcery | Creatures target player controls don't untap during that player's next untap step. |
Orcish Farmer | 1RR | Creature — Orc | {T}: Target land becomes a Swamp until its controller's next untap step. 2/2 |
Storage Matrix | 3 | Artifact | As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step. |
Barl's Cage | 4 | Artifact | {3}: Target creature doesn't untap during its controller's next untap step. |
Dwarven Patrol | 2R | Creature — Dwarf | Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. 4/2 |
Ivorytusk Fortress | 2WBG | Creature — Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7 |
Awakening | 2GG | Enchantment | At the beginning of each upkeep, untap all creatures and lands. |