M:tG card similarity search
1W · Instant
Prevent the next 7 damage that would be dealt to any target this turn.
Name | Mana | Type | Text |
---|---|---|---|
Punish the Enemy | 4R | Instant | Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature. |
Overgrown Armasaur | 3GG | Creature — Dinosaur | Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token. 4/4 |
Fatigue | 1U | Sorcery | Target player skips their next draw step. |
Balduvian Rage | XR | Instant | Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Carnival | B/R | Instant | Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
Unleash Shell | 3RR | Instant | Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
Steel Hellkite | 6 | Artifact Creature — Dragon | Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn. 5/5 |
Chandra, Flame's Fury | 4RR | Legendary Planeswalker — Chandra | [+1]: Chandra, Flame's Fury deals 2 damage to any target. [−2]: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. [−8]: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls. Loyalty 4 |
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |