Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Holdout Settlement

· Land

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Bloom Tender 1GCreature — Elf Druid {T}: For each color among permanents you control, add one mana of that color. 1/1
Ancient Ziggurat Land {T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Tarnished Citadel Land {T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Hardbristle Bandit 1GCreature — Plant Rogue {T}: Add one mana of any color. Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/1
Blossom-Clad Werewolf Creature — Werewolf {T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Grand Coliseum Land Grand Coliseum enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.
City of Ass Land City of Ass enters the battlefield tapped. {T}: Add one and one-half mana of any one color.
Accomplished Alchemist 3GCreature — Elf Druid {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5
Humble Naturalist 1GCreature — Human Druid {T}: Add one mana of any color. Spend this mana only to cast a creature spell. 1/3
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