M:tG card similarity search
5 · Artifact Creature — Golem
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Call Forth the Tempest | 5RRR | Sorcery | Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. |
Frightful Delusion | 2U | Instant | Counter target spell unless its controller pays {1}. That player discards a card. |
Terashi's Verdict | 1W | Instant — Arcane | Destroy target attacking creature with power 3 or less. |
Savage Summoning | G | Instant | This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. |
Fumarole | 3BR | Sorcery | As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land. |
Outbreak | 3B | Sorcery | You may discard a Swamp card rather than pay this spell's mana cost. Choose a creature type. All creatures of that type get -1/-1 until end of turn. |
Merfolk Pupil | 1U | Creature — Merfolk Wizard | When Merfolk Pupil enters the battlefield, draw a card, then discard a card. {1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. 1/1 |
Read the Runes | XU | Instant | Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. |
Windrider Wizard | 2U | Creature — Human Wizard | Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. 2/2 |
Frenetic Ogre | 4R | Creature — Ogre | {R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn. 2/3 |