M:tG card similarity search
1BB · Creature — Specter
Flying Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card. 2/2
Name | Mana | Type | Text |
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Ingenious Artillerist | 2R | Creature — Human Artificer | Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. 3/1 |
Paliano | Plane — Fiora | When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste. | |
Lightning Reaver | 3BR | Creature — Zombie Beast | Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it. At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent. 3/3 |
Confessor | W | Creature — Human Cleric | Whenever a player discards a card, you may gain 1 life. 1/1 |
Ruhan of the Fomori | 1URW | Legendary Creature — Giant Warrior | At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. 7/7 |
Aether Rift | 1RG | Enchantment | At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life. |
Tar Fiend | 5B | Creature — Elemental | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. 4/4 |
Brain Pry | 1B | Sorcery | Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
Smuggler's Copter | 2 | Artifact — Vehicle | Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |