Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hollow Warrior

4 · Artifact Creature — Golem Warrior

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.) 4/4

Similar cards

Color identity:
NameManaTypeText
Suspicious Stowaway 1UCreature — Human Rogue Werewolf Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1
Goblin Psychopath 3RCreature — Goblin Mutant Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. 5/5
Throat Wolf 1RRSummon Wolf You may cast Throat Wolf during an opponent's combat phase. Firstest strike (This creature deals combat damage to creatures before creatures with first strike.) After each opponent's first combat phase of each turn, there is an additional combat phase. Only Throat Wolf can attack during that combat phase. 3/1
Reverence 2WWEnchantment Creatures with power 2 or less can't attack you.
Squeak By WSorcery — Adventure Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Bloodbraid Marauder 1RCreature — Human Berserker Bloodbraid Marauder can't block. Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/1
Mobile Garrison 3Artifact — Vehicle Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Warehouse Tabby BCreature — Cat Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Warehouse Tabby gains deathtouch until end of turn. 1/1
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Inniaz, the Gale Force 3UULegendary Creature — Djinn Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4
Page 178