M:tG card similarity search
4 · Artifact Creature — Golem Warrior
Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Oak Street Innkeeper | 2G | Creature — Elf | As long as it's not your turn, tapped creatures you control have hexproof. 1/2 |
Wrecking Ogre | 4R | Creature — Ogre Warrior | Double strike Bloodrush — {3}{R}{R}, Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn. 3/3 |
Brushfire Elemental | RG | Creature — Elemental | Haste Brushfire Elemental can't be blocked by creatures with power 2 or less. Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn. 1/1 |
Controlled Instincts | U | Enchantment — Aura | Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. |
Dehydration | 3U | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
Entangling Vines | 3G | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Glimmerdust Nap | 2U | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Paralyzing Grasp | 2U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
Academic Probation | 1W | Sorcery — Lesson | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. |
Frontier Warmonger | 3R | Creature — Human Warrior | Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn. 4/4 |