Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hollowhenge Huntmaster

· Creature — Werewolf

Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6

Similar cards

Color identity:
NameManaTypeText
Anthroplasm 2UUCreature — Shapeshifter Anthroplasm enters the battlefield with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from Anthroplasm and put X +1/+1 counters on it. 0/0
Foam Weapons Kiosk Artifact — Attraction Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Benevolent Hydra XGGCreature — Hydra Benevolent Hydra enters the battlefield with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control. 1/1
Essence Infusion 1BSorcery Put two +1/+1 counters on target creature. It gains lifelink until end of turn.
Gaea's Gift 1GInstant Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Spiteful Squad 2WBCreature — Human Warlock Deathtouch Spiteful Squad enters the battlefield with two +1/+1 counters on it. When Spiteful Squad dies, put its counters on target creature you control. 0/0
Autonomous Assembler 5Artifact Creature — Assembly-Worker Prototype {1}{W} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control. 4/5
The Fifth Doctor 2WULegendary Creature — Time Lord Doctor Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter the battlefield this turn. Untap those creatures. 2/2
Pledge of Unity 1GWInstant Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Avatar of the Resolute GGCreature — Avatar Reach, trample Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. 3/2
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