M:tG card similarity search
3B · Creature — Merfolk Wizard
Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Dread Statuary | Land | {T}: Add {C}. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land. | |
Deathlace | B | Instant | Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) |
Silvanus's Invoker | 2G | Creature — Dragon Druid | Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land. 3/2 |
Gathan Raiders | 3RR | Creature — Human Warrior | Hellbent — Gathan Raiders gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3 |
Viashino Lashclaw | 1R | Creature — Viashino Warrior | {T}, Discard a card: Creatures you control gain haste until end of turn. 2/2 |
Harnfel, Horn of Bounty | 4R | Legendary Artifact | Discard a card: Exile the top two cards of your library. You may play those cards this turn. |
Voyaging Satyr | 1G | Creature — Satyr Druid | {T}: Untap target land. 1/2 |
Winter Orb | 2 | Artifact | As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. |
Matsu-Tribe Decoy | 2G | Creature — Snake Warrior | {2}{G}: Target creature blocks Matsu-Tribe Decoy this turn if able. Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 1/3 |
Thelonite Druid | 2G | Creature — Human Cleric Druid | {1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands. 1/1 |