M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Distemper of the Blood | 1R | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Sea Gate Banneret | W | Creature — Kor Warrior | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2 |
| Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. |
| Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
| Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
| Confidence from Strength | 2G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
| Crash the Ramparts | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Fanatical Fever | 2GG | Instant | Target creature gets +3/+0 and gains trample until end of turn. |
| Fanatical Strength | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |