M:tG card similarity search
3W · Creature — Human Cleric
{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sulfurous Mire | Snow Land — Swamp Mountain | ({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped. | |
| Sunlit Marsh | Land — Plains Swamp | ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped. | |
| Tangled Islet | Land — Forest Island | ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped. | |
| Volatile Fjord | Snow Land — Island Mountain | ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped. | |
| Wooded Ridgeline | Land — Mountain Forest | ({T}: Add {R} or {G}.) Wooded Ridgeline enters the battlefield tapped. | |
| Woodland Chasm | Snow Land — Swamp Forest | ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped. | |
| Rushwood Herbalist | 2G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Regenerate target creature. 2/2 |
| Topplegeist | W | Creature — Spirit | Flying When Topplegeist enters the battlefield, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. 1/1 |
| Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |
| Gisa, Glorious Resurrector | 2BB | Legendary Creature — Human Wizard | If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 4/4 |