M:tG card similarity search
2WW · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has protection from creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Staff of Zegon | 4 | Artifact | {3}, {T}: Target creature gets -2/-0 until end of turn. |
| Strangling Spores | 3B | Instant | Target creature gets -3/-3 until end of turn. |
| Tar Snare | 2B | Instant | Target creature gets -3/-2 until end of turn. |
| Throttle | 4B | Instant | Target creature gets -4/-4 until end of turn. |
| Wring Flesh | B | Instant | Target creature gets -3/-1 until end of turn. |
| Serve | 1U | Instant | Target creature gets -6/-0 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Sylvan Reclamation | 3GW | Instant | Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
| Overcome | 3GG | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. |
| Overrun | 2GGG | Sorcery | Creatures you control get +3/+3 and gain trample until end of turn. |
| Ashenmoor Liege | 1B/RB/RB/R | Creature — Elemental Knight | Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. 4/1 |