M:tG card similarity search
3U · Creature — Homarid Scout
When Homarid Explorer enters the battlefield, target player mills four cards. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Soul Swallower | 2GG | Creature — Wurm | Trample Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. 3/3 |
Clone | 3U | Creature — Shapeshifter | You may have Clone enter the battlefield as a copy of any creature on the battlefield. 0/0 |
Guardian of Faith | 1WW | Creature — Spirit Knight | Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2 |
Kitesail Cleric | W | Creature — Kor Cleric | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. 1/1 |
Sage of Epityr | U | Creature — Human Wizard | When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
Lumbering Lightshield | 1W | Creature — Illusion | When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs {1} more to cast." 1/4 |
Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |
Half-Squirrel, Half- | Creature — Squirrel | Whenever a nontoken creature enters the battlefield, Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -1/-0 | |
Sage Aven | 3U | Creature — Bird Wizard | Flying (This creature can't be blocked except by creatures with flying or reach.) When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/3 |
Congregate | 3W | Instant | Target player gains 2 life for each creature on the battlefield. |