Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Homeward Path

· Land

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Similar cards

Color identity:
NameManaTypeText
Talisman of Progress 2Artifact {T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.
Talisman of Resilience 2Artifact {T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.
Talisman of Unity 2Artifact {T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.
Underground River Land {T}: Add {C}. {T}: Add {U} or {B}. Underground River deals 1 damage to you.
Yavimaya Coast Land {T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Magus of the Coffers 4BCreature — Human Wizard {2}, {T}: Add {B} for each Swamp you control. 4/4
Mikokoro, Center of the Sea Legendary Land {T}: Add {C}. {2}, {T}: Each player draws a card.
In the Darkness Bind Them 2UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Last-Minute Chopping 1UBSorcery Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
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