M:tG card similarity search
· Land
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
Name | Mana | Type | Text |
---|---|---|---|
Assquatch | 4R | Creature — Donkey | Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 3.5/3.5 |
Vernal Bloom | 3G | Enchantment | Whenever a Forest is tapped for mana, its controller adds an additional {G}. |
Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
The Fall of Lord Konda | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Henge of Ramos | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. | |
Mana Prism | 3 | Artifact | {T}: Add {C}. {1}, {T}: Add one mana of any color. |
Mox Lotus | 15 | Artifact | {T}: Add {∞}. {100}: Add one mana of any color. |
Painted Bluffs | Land — Desert | {T}: Add {C}. {1}, {T}: Add one mana of any color. | |
Prismatic Lens | 2 | Artifact | {T}: Add {C}. {1}, {T}: Add one mana of any color. |
School of the Unseen | Land | {T}: Add {C}. {2}, {T}: Add one mana of any color. |