Card Codex

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17 May 2024: Card library updated.

Homura's Essence

· Legendary Enchantment

Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn."

Similar cards

Color identity:
NameManaTypeText
Cavern Lampad 3BEnchantment Creature — Nymph Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
Lathliss, Dragon Queen 4RRLegendary Creature — Dragon Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. 6/6
Paragon of Eternal Wilds 3GCreature — Human Druid Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2
Stamp of Approval 3Artifact As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1.
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Case of the Gateway Express 1WEnchantment — Case When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved — Creatures you control get +1/+0.
General Marhault Elsdragon 2RGLegendary Creature — Elf Warrior Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. 4/4
Spider Umbra GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Firehoof Cavalry WCreature — Human Berserker {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1
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