M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Myrkul's Invoker | 2B | Creature — Cat Rogue | Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3 |
Ferocity of the Wilds | 2R | Enchantment | Attacking non-Human creatures you control get +1/+0 and have trample. |
Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
Death Pit Offering | 2BB | Enchantment | When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. |
Raksha Golden Cub | 5WW | Legendary Creature — Cat Soldier | Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike. 3/4 |
Princess Twilight Sparkle | WU | Legendary Creature — Alicorn | Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2 |
Call to Glory | 1W | Instant | Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. |
Weapons Trainer | RW | Creature — Human Soldier Ally | Other creatures you control get +1/+0 as long as you control an Equipment. 3/2 |
Pendelhaven Elder | 1G | Creature — Elf Shaman | {T}: Each 1/1 creature you control gets +1/+2 until end of turn. 1/1 |