Card Codex

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17 May 2024: Card library updated.

Honorable Passage

1W · Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Similar cards

Color identity:
NameManaTypeText
Oathsworn Knight 1BBCreature — Human Knight Oathsworn Knight enters the battlefield with four +1/+1 counters on it. Oathsworn Knight attacks each combat if able. If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it. 0/0
Fungal Shambler 4BGUCreature — Fungus Beast Trample Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card. 6/4
Lichenthrope 3GGCreature — Plant Fungus If damage would be dealt to Lichenthrope, put that many -1/-1 counters on it instead. At the beginning of your upkeep, remove a -1/-1 counter from Lichenthrope. 5/5
Enchanter's Bane 1REnchantment At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Fireforger's Puzzleknot 2Artifact When Fireforger's Puzzleknot enters the battlefield, it deals 1 damage to any target. {2}{R}, Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.
Wild Slash RInstant Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to any target.
Spore Frog GCreature — Frog Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. 1/1
Evaporate 2RSorcery Evaporate deals 1 damage to each white and/or blue creature.
Sparksmith 1RCreature — Goblin {T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. 1/1
Titan's Revenge XRRSorcery Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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