M:tG card similarity search
1W · Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Name | Mana | Type | Text |
---|---|---|---|
Winds of Qal Sisma | 1G | Instant | Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control. |
Everdawn Champion | 1WW | Creature — Human Soldier | Prevent all combat damage that would be dealt to Everdawn Champion. 2/2 |
Ranger's Firebrand | R | Sorcery | Ranger's Firebrand deals 2 damage to any target. The Ring tempts you. |
Draconic Debut | XR | Sorcery | Draconic Debut deals X damage to any target. The next Dragon creature spell you cast costs {X} less to cast. |
Tornado Elemental | 5GG | Creature — Elemental | When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. You may have Tornado Elemental assign its combat damage as though it weren't blocked. 6/6 |
Mutiny | R | Sorcery | Target creature an opponent controls deals damage equal to its power to another target creature that player controls. |
The Brothers' War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two tapped Powerstone tokens. II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able. III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control. |
Telekinesis | UU | Instant | Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps. |
Agonizing Demise | 3B | Instant | Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller. |
Sunlance | W | Sorcery | Sunlance deals 3 damage to target nonwhite creature. |