Card Codex

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17 May 2024: Card library updated.

Honorable Scout

W · Creature — Human Soldier Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1

Similar cards

Color identity:
NameManaTypeText
Timely Reinforcements 2WSorcery If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Orzhova, the Church of Deals Land {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Sol'kanar the Swamp King 2UBRLegendary Creature — Demon Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5
God-Pharaoh's Faithful WCreature — Human Wizard Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4
Sanctimony 1WEnchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Purge the Profane 2WBSorcery Target opponent discards two cards and you gain 2 life.
Omen of the Sun 2WEnchantment Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.
Keeper of the Light WWCreature — Human Wizard {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2
Carrion Imp 3BCreature — Imp Flying When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life. 2/3
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