M:tG card similarity search
3 · Artifact
{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Magmatic Channeler | 1R | Creature — Human Wizard | As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. {T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn. 1/3 |
Indigo Faerie | 1U | Creature — Faerie Wizard | Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1 |
Organ Grinder | 2B | Creature — Zombie | {T}, Exile three cards from your graveyard: Target player loses 3 life. 3/1 |
Parallax Wave | 2WW | Enchantment | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. |
Ravenous Trap | 2BB | Instant — Trap | If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost. Exile target player's graveyard. |
Return the Past | 4RR | Enchantment | As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost. |
Carrion Rats | B | Creature — Rat | Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn. 2/1 |
Gnaw to the Bone | 2G | Instant | You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |
Undermountain Adventurer | 3G | Creature — Giant Warrior | Vigilance When Undermountain Adventurer enters the battlefield, you take the initiative. {T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead. 3/4 |