M:tG card similarity search
3 · Artifact
{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hedron Alignment | 2U | Enchantment | Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1. |
| Fear of Death | 1U | Enchantment — Aura | Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
| Deflection | 3U | Instant | Change the target of target spell with a single target. |
| Shunt | 1RR | Instant | Change the target of target spell with a single target. |
| Swerve | UR | Instant | Change the target of target spell with a single target. |
| Nerf War | 3UR | Sorcery | Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.) |
| Managorger Phoenix | RR | Creature — Phoenix | Flying Managorger Phoenix can't block. Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1. 2/2 |
| Feather, the Redeemed | RWW | Legendary Creature — Angel | Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. 3/4 |
| Groffskithur | 5G | Creature — Beast | Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand. 3/3 |
| Savor the Moment | 1UU | Sorcery | Take an extra turn after this one. Skip the untap step of that turn. |