M:tG card similarity search
4B · Creature — Horror
Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
River Darter | 2U | Creature — Merfolk Warrior | River Darter can't be blocked by Dinosaurs. 2/3 |
Spire Tracer | G | Creature — Elf Scout | Spire Tracer can't be blocked except by creatures with flying or reach. 1/1 |
Slippery Scoundrel | 2U | Creature — Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2 |
Graxiplon | 5U | Creature — Beast | Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type. 3/4 |
Audacious Infiltrator | 1W | Creature — Dwarf Rogue | Audacious Infiltrator can't be blocked by artifact creatures. 3/1 |
Phantom Warrior | 1UU | Creature — Illusion Warrior | Phantom Warrior can't be blocked. 2/2 |
Mist-Cloaked Herald | U | Creature — Merfolk Warrior | Mist-Cloaked Herald can't be blocked. 1/1 |
Biolume Serpent | Creature — Serpent | Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 | |
Fen Hauler | 6B | Creature — Insect | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Fen Hauler can't be blocked by artifact creatures. 5/5 |