M:tG card similarity search
4B · Creature — Horror
Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Craven Giant | 2R | Creature — Giant | Craven Giant can't block. 4/1 |
Everlasting Lich | 2BBB | Creature — Zombie | Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0 |
Hulking Ogre | 2R | Creature — Ogre | Hulking Ogre can't block. 3/3 |
Ogre Taskmaster | 3R | Creature — Ogre | Ogre Taskmaster can't block. 4/3 |
Craven Hulk | 3R | Creature — Giant Coward | Craven Hulk can't block alone. 4/4 |
Vexing Beetle | 4G | Creature — Insect | This spell can't be countered. Vexing Beetle gets +3/+3 as long as no opponent controls a creature. 3/3 |
Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
Skirk Shaman | 1RR | Creature — Goblin Shaman | Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2 |
Rimrock Knight | 1R | Creature — Dwarf Knight | Rimrock Knight can't block. 3/1 |
Plague Mare | 1BB | Creature — Nightmare Horse | Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn. 2/2 |