Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hooded Horror

4B · Creature — Horror

Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4

Similar cards

Color identity:
NameManaTypeText
Blow Your House Down 2RSorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Chimil, the Inner Sun 6Legendary Artifact Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Stasis Cocoon 1WEnchantment — Aura Enchant artifact Enchanted artifact can't attack or block, and its activated abilities can't be activated.
Spreading Plague 4BEnchantment Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated.
Benthic Behemoth 5UUUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 7/6
Seal of Doom 2BEnchantment Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
Archetype of Finality 4BBEnchantment Creature — Gorgon Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch. 2/3
Lurking Green Dragon 3GCreature — Dragon Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4
Despotic Scepter 1Artifact {T}: Destroy target permanent you own. It can't be regenerated.
Hungering Hydra XGCreature — Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0
Page 66