Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hoof Skulkin

3 · Artifact Creature — Scarecrow

{3}: Target green creature gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Muraganda Petroglyphs 3GEnchantment Creatures with no abilities get +2/+2.
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Zhao Zilong, Tiger General 3WWLegendary Creature — Human Soldier Warrior Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn. 3/3
Wolfkin Bond 4GEnchantment — Aura Enchant creature When Wolfkin Bond enters the battlefield, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.
Thran Forge 3Artifact {2}: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
Root-Kin Ally 4GGCreature — Elemental Warrior Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn. 3/3
Supply Drop 3Artifact Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. {4}, {T}, Sacrifice Supply Drop: Draw a card.
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Ichorclaw Myr 2Artifact Creature — Phyrexian Myr Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn. 1/1
Haunted Plate Mail 4Artifact — Equipment Equipped creature gets +4/+4. {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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