M:tG card similarity search
· Creature — Spirit
Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Soilshaper | 1G | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1 |
He Who Hungers | 4B | Legendary Creature — Spirit | Flying {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 3/2 |
Winged Sliver | 1U | Creature — Sliver | All Sliver creatures have flying. 1/1 |
Scarblade Elite | BB | Creature — Elf Assassin | {T}, Exile an Assassin card from your graveyard: Destroy target creature. 2/2 |
Voice of Law | 3W | Creature — Angel | Flying, protection from red 2/2 |
Glyph of Reincarnation | G | Instant | Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. |
Teysa, Orzhov Scion | 1WB | Legendary Creature — Human Advisor | Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying. 2/3 |
Mist Dragon | 4UU | Creature — Dragon | {0}: Mist Dragon gains flying. (This effect lasts indefinitely.) {0}: Mist Dragon loses flying. (This effect lasts indefinitely.) {3}{U}{U}: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 4/4 |
Chimney Imp | 4B | Creature — Imp | Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2 |
Hallowed Burial | 3WW | Sorcery | Put all creatures on the bottom of their owners' libraries. |